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  Ranking last updated on Thursday, February 21st 8:41 2002
for the server LegoLAN BaseQ3
g l o b a l  stats
An overview of what's been happening on this
Quake III Arena
server.

This page shows all the data available in the meta log file, summed up in neat tables.

global statistics
...Global Info
...Inventory
...Weapon related Frags/Deaths
...Correlation Weapon Frags/Deaths
...Suicides & Overall Damage Types
...Events
...Roles - The player classes
...Role Correlation - FDS
...N° of Players Per Map

global
info
Tells you when the data was last updated. The number of "raw" server output lines that where parsed. Total number of players served, connects counted. Number of different player names. Number of Level changes, e.g. number of maps played.

Furthermore the time/date of the first and last happening in the meta log file are shown. The Up Time is simply the time span between last and first happening (it might be negative if the logs feed to preaes were not on chronological order). The Map Time is the sum of the times, frags etc. actually occurred in maps.

  Misc global info  
Info
 960  Total n° of lines processed
112  Total n° of players served
44  Unique player names
46  Level changes
 Current date  Thursday, February 21st 2002 
 First frag  February 7th 11:41:04 2002 
 Last frag February 9th 13:01:38 2002 
 Up time 2 Days, 01:20'34 Hours 
 Map time 7:35'36 Hours 

inventory Summery of the Happenings on the server. The number of Frags, Suicides and Events are shown, also as percentages. The data presented here is a summery of all recorded happenings.
Inventory
 % of 960   
88.3%  848 Weapon related frags
11.7% 112 Suicides
   960  Total n° of happenings

weapon related
frags/deaths
For each in-game Frag/(Death) there is information about the weapons that where involved. The frag weapon belongs to the Fragger, the Death weapon belongs to the Fragged. The histograms show the usage counts for each weapon. You will note that the overall number of frags/deaths is the same.

Note: For most games/mods there is no Death Weapon information available.

Weapon related Frags
% of Total N° 848  Frags   N°   Weapon 
21.3%
 181   Shotgun 
1.5%
 13   Gauntlet 
3.1%
 26   Machinegun 
0.8%
 7   Grenade Launcher 
16.6%
 141   Rocket Launcher 
17.7%
 150   Rocket Splash 
23.6%
 200   Plasma Gun 
1.1%
 9   Plasma Splash 
12.3%
 104   Railgun 
1.9%
 16   Lightning Gun 
0.1%
 1   BFG 
   848   

weapon
frag/death
correlation
This matrix shows the fragger's weapon on the x-axis (lines), and the weapon the fragged where holding on the y-Axis (columns). This will let you interpret the most commonly used weapons. The numbers are color coded.

How to read the table. Let's say you want to know what commonly the opponents (the fragged) by weapon N° 5 have. Seek the weapon line number 5, and all the columns to the right will show the weapons the fragged where holding while being shot down by a N° 5 weapon. If the intensity (counts) is high in line N° 5 you will have found a weapon that the fragged where carrying often. In most cases the fragged will only have weak weapons.

Note: Most games/mods do not provide information about the weapon the fragged player was holding. Therefore data might not be shown.

[Not available for Quake III Arena]

suicides / 
damage types
The left part of the table shows a list of suicide related damage types Quake III Arena provides.

In the right part, all in-game damage types are counted (not mattering if they have to do with suicides). The table splits them up and gives absolute and percentage values.

Note: Most games/mods do not provide extra damage type information.

Suicides
% of Total N° 112  Suicides   N°   Form of Death 
7.1%
 8   Water 
2.7%
 3   Crush 
7.1%
 8   Lava 
5.4%
 6   Falling 
24.1%
 27   Trigger Hurt 
29.5%
 33   Rocket Splash 
4.5%
 5   Plasma Splash 
19.6%
 22   Suicide 
   112   

events
(non-frags)
In the following table you will find a list of events Quake III Arena supports. The table shows absolute and percentage values.

In the AEsscore.cfg the admin can assign points to each event, these are used to calculate the scores in the rightmost column. these points as also used on the team stats pages.

Note: Most games/mods do not provide extra event information.

[Not available for Quake III Arena]

roles
(player classes)
In the following table you will find a list of the player roles (classes) this Quake III Arena server supports. The table gives absolute and percentage values.

In the right part of the table you will notice the columns E, D, F, S, these stand for Event, Death, Frag and Suicide counts in that specific role. The sums of F and D are of course the same. Since each frag scores one frag for the fragger and one death for the fragged.

Note: Most games/mods do not provide extra role information.

[Not available for Quake III Arena]

role
frags/deaths
correlation
This matrix shows the player roles (classes). Role fragger's are on the x-axis (lines), and the role fragged are shown on the y-axis (columns). This will let you interpret what the most commonly used frag roles were. If both players were of the same class, then they are shown on the diagonal. The numbers are color coded.

Note: Most games/mods do not provide extra role information.

[Not available for Quake III Arena]

n° of
players per map

maps & times

Table 1: For the most recently played levels (upto a maximum of 65 set in AEstats.cfg), the number of players that where seen are shown in this histogram. These are absolute player counts, meaning that they *can* be higher than the max. player limit, since players can join/leave the map at any time.

The time-axis runs from left to right, e.g. the right-most column is the last map played that day.

Table 2: The table below the histogram shows the map names, when the games in those maps started, how long they where played, the HPH (Happenings per Hour & Map), and the Happening counts (happenings = frags + suicides + events). The specific counts in frags, suicides and events are also shown.

If the map times are less than 60 seconds (TimeBarrier set in AEstats.cfg) the per hour values are not calculated and set to zero (this removes meaningless high values).

Note: Some games/mods do not provide map names or time/date information.

  N° of Players per Map  
  ( Last 46 of 46 maps played, average PPM: 2 )  
10.0
5.0
0.0
2
3
2
2
3
1
2
2
3
2
3
4
1
3
1
2
1
3
1
4
1
3
1
3
1
2
2
3
2
1
1
3
1
3
1
2
3
3
1
1
0
4
3
2
5
1
5
1 2 3 4 5 6 7 8 9 1
0
1
1
1
2
1
3
1
4
1
5
1
6
1
7
1
8
1
9
2
0
2
1
2
2
2
3
2
4
2
5
2
6
2
7
2
8
2
9
3
0
3
1
3
2
3
3
3
4
3
5
3
6
3
7
3
8
3
9
4
0
4
1
4
2
4
3
4
4
4
5
4
6
Map Names & Times
 N°   Map Name   Begin   Up Time   HPH   Happenings   Frags   Suis 
 Q3dm1   February 2002
7th 11:41:04  
 0 Secs   0  1 1 0
 Q3dm1   7th 11:41:17   1'26 Min   125  3 3 0
 Q3dm2   7th 11:44:25   11 Secs   0  2 2 0
 Q3dm1   7th 11:46:33   0 Secs   0  1 1 0
 Q3dm1   7th 11:46:47   19'17 Min   87  28 28 0
 Q3dm2   7th 14:20:26   0 Secs   0  1 0 1
 Q3dm2   7th 14:21:08   19'17 Min   108  35 34 1
 Q3dm3   7th 17:07:07   4 Secs   0  2 1 1
 Q3dm3   7th 17:07:33   16'30 Min   145  40 39 1
10   Q3dm1   7th 17:26:01   19'29 Min   209  68 64 4
11   Q3dm2   7th 20:45:27   5 Secs   0  2 1 1
12   Q3dm2   7th 20:45:33   19'40 Min   100  33 30 3
13   Q3dm3   7th 23:28:46   0 Secs   0  1 0 1
14   Q3dm3   7th 23:29:37   18'50 Min   121  38 38 0
15   Q3dm4   8th 1:14:15   0 Secs   0  1 0 1
16   Q3dm4   8th 1:16:15   17'44 Min   101  30 30 0
17   Q3dm5   8th 1:36:50   0 Secs   0  1 0 1
18   Q3dm5   8th 1:37:52   18'42 Min   121  38 35 3
19   Q3dm6   8th 4:24:47   0 Secs   0  1 0 1
20   Q3dm6   8th 4:25:02   18'21 Min   55  17 15 2
21   Q3dm7   8th 4:50:48   0 Secs   0  1 0 1
22   Q3dm7   8th 4:52:02   17'01 Min   74  21 20 1
23   Q3dm8   8th 8:04:02   0 Secs   0  1 0 1
24   Q3dm8   8th 8:06:58   17'04 Min   52  15 12 3
25   Q3dm9   8th 8:47:36   0 Secs   0  2 0 2
26   Q3dm9   8th 8:47:55   19'19 Min   145  47 41 6
27   Q3dm10   8th 9:08:38   19'16 Min   115  37 32 5
28   Q3dm11   8th 9:28:28   19'34 Min   110  36 34 2
29   Q3dm12   8th 18:00:42   5 Secs   0  2 1 1
30   Q3dm12   8th 18:02:19   12'34 Min   62  13 6 7
31   Q3dm13   8th 19:12:11   0 Secs   0  2 0 2
32   Q3dm13   8th 19:14:32   16'59 Min   95  27 26 1
33   Q3dm14   8th 19:44:35   0 Secs   0  1 0 1
34   Q3dm14   8th 19:44:58   19'15 Min   71  23 20 3
35   Q3dm15   8th 21:37:46   0 Secs   0  1 0 1
36   Q3dm15   8th 21:38:46   18'48 Min   86  27 18 9
37   Q3dm16   9th 0:23:27   18'34 Min   161  50 44 6
38   Q3dm17   9th 2:41:06   19'09 Min   222  71 56 15
39   Q3tourney2   9th 3:01:04   0 Secs   0  1 0 1
40   Q3tourney2   9th 3:01:44   10'33 Min   284  50 45 5
41   Q3tourney4   9th 3:13:10   19'14 Min   162  52 48 4
42   Q3tourney5   9th 3:33:17   19'36 Min   159  52 45 7
43   Q3dm1   9th 3:54:10   0 Secs   0  1 1 0
44   Q3dm1   9th 3:54:56   19'13 Min   162  52 48 4
45   Q3dm2   9th 12:41:45   0 Secs   0  1 0 1
46   Q3dm2   9th 12:41:52   19'46 Min   94  31 29 2
      Average -> 70 960 848 112

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Thursday, February 21st 8:41 2002
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